Examining what I consider a Cliche - Creating your own Shot

#1

stllvf

StlLVF Saw first game in 1976
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#1
So many comments on a player, can not create her own shot, usually about the 3-point shot.

first, wording: creating and taking her own GOOD shot

a player who can attack the basket (pardon another cliche) makes the decision to create her own shot hoping to make it, get fouled and not blocked. Many posters have concerns on the number of missed layups. "were they GOOD layup shots?

Point guards almost by definition can create their own (good or suspect) shots. C. C. by definition demonstrated that.

Offense system has team/coaches determination on what should be a good shot. A team willing to take the whole shot clock if needbe to hopefully acquire (and make0 a good shot.

What is the definition of creating your own shot in the offense run by the Lady Vols? who are the acceptable (good shot creators) in the starting ten?

thanks for reading, but I offer this thread is for constructive thought from many of you I respect.
 
#4
#4
Yes, Cooper and (sometimes) Whitehorn. Also, Spencer has a quick enough first step that she gets loose to drive in 8-10 feet away from the basket pretty well and COULD be pulling up quickly there to take mid-range jumpers all day. Only she doesn't try to shoot that shot. She goes a dribble or three too deep and gets smothered by collapsing defenses instead. If I were Kim I'd be having her working on taking that shot. Timing would be everything, but Spencer is smart. She'd get it seared into her muscle memory if she'd just practice it often enough.

Unfortunately, I don't think we have any others this year who are even acceptable, much less good, shot creators. If they're not open already due to the opponent's defense being late to find them, they're unlikely to have any moves of their own crafty enough to get free for an open shot. It's the lack of lateral quickness/explosiveness that hurts them.

But ya know, I actually think Avery Strickland is pretty quick, and I hope in the upcoming off-season she works extra hard on developing some head/ball fakes and a slippery step-back move to get free. She could then either shoot the open shot she just earned, or make a quick couple of dribbles toward the basket before pulling up for the jumper BEFORE reaching the collapsing defense. She could also change her mind and make another pass outside the covered area.

Just babbling here. lol
 
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#5
#5
@stllvf good points in your OP. To address your last question first, a good shot is easily defined IMO. A good shot follows the rule of 1. We want efficiency of >1 point per shot taken. So unless a specific situation dictates otherwise, a player should take any 2p shot that they can make >50% of the time and any 3p shot they can make >33% of the time.

Regarding creating your own shot, I prefer offensive motion to "create the shots". I love a well-designed offensive set That is not the priority of our current offense. My second choice of offense is our current one: spread the court, run an action to put the defense in some stress, let a "creator" attack the basket, if the double team comes creator kicks to an open 3. In this system, you have to have a good creator - one that can create their own scoring opportunity as well as recognizing opportunities for others. We currently have 3 creators: Cooper, Spencer, and Whitehorn.

Cooper is well-rounded at finishing her own opportunities as well as dishing to others.
Spencer is better at dishing than finishing.
Whitehorn is better finishing than dishing.
Boyd might develop these skills at some point.

You really need great shooters and rebounders around your creator to get the best results.
 
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