Vol8188
revolUTion in the air!
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I'd rather have an extra season with him. Opions of most out of Hs were that he wasn't yet physically ready.
With our depth, I doubt he'd get any real experience anyway. Redshirt him, and he'll be a major contributor next season.
Drew Richmond. I think he is our future left tackle. I'm assuming we get him, but he has the size and the length to play left tackle. Whether Kerbyson or Blair start the next two years after Tiny leaves, that gives Richmond a year to redshirt or get some playing time as a true freshman then take over during his second year.Richmond?
Losing Tiny, Fulton, Stone, Bullard, and James hurts pretty bad though.
Since I tend to need to say these things a few times before they stick, heres my spiel on OL rotation in the Fast & Furious spead:
F&F is an offense designed to attack the physical conditioning of the opposing team. Its about speed, relentlessness, and outlasting your opponent. One of the chief means of achieving this goal is to run as many plays as possible. By design, F&F will try to run 90 plays a game. If that sounds like a lot of plays, thats only because it is.
Another key to using F&F is that the usual upper limit of a football players conditioning is about 60 plays. With a team that runs this kind of offense (and defense), you will be trying to play more snaps that your own players can play. It is important, then, to substitute players liberally.
In the case of offensive linemen, that means you need to have 10--not 5--players ready to play a game. While your starting five will likely get the bulk of the action, those second five will get plenty of work.
What this means from a practical standpoint is that however many players Mahoney can get ready to play at an SEC level is the number of guys they can use in a game. The more they can get ready, the more they will play to reduce wear and tear on everybody. That wont replace the great talent lost from the Team 117 line, but it will help give experience to the Team 118 line.
Since I tend to need to say these things a few times before they stick, heres my spiel on OL rotation in the Fast & Furious spead:
F&F is an offense designed to attack the physical conditioning of the opposing team. Its about speed, relentlessness, and outlasting your opponent. One of the chief means of achieving this goal is to run as many plays as possible. By design, F&F will try to run 90 plays a game. If that sounds like a lot of plays, thats only because it is.
Another key to using F&F is that the usual upper limit of a football players conditioning is about 60 plays. With a team that runs this kind of offense (and defense), you will be trying to play more snaps that your own players can play. It is important, then, to substitute players liberally.
In the case of offensive linemen, that means you need to have 10--not 5--players ready to play a game. While your starting five will likely get the bulk of the action, those second five will get plenty of work.
What this means from a practical standpoint is that however many players Mahoney can get ready to play at an SEC level is the number of guys they can use in a game. The more they can get ready, the more they will play to reduce wear and tear on everybody. That wont replace the great talent lost from the Team 117 line, but it will help give experience to the Team 118 line.
He said he was at 226 also. Going to be a bruiser. Love see him be another Jamal Lewis type back for us.
I am not saying that Hurd won't hurt people, but Jamal was shorter and weighed more, meaning he carried more weight, and at a lower point. Hurd will run guys over, but don't expect him to be a Jamal Lewis type bruiser. He is also faster than Jamal. I see Hurd as more of a (don't flame me) Eddie George type back with a little more speed. Now if he has even close to the same career, we will all be happy with that. Eddie could hurt you, unless you are Bill Duff, and he was an upright running, much like Hurd. Running upright is not always bad, if you are great running the ball, see Eddie George, Eric Dickerson.